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gofthick: A glimpse into the creative process

  gofthick: A glimpse into the creative process
Posted
Dec 13th 2008
Music
Guns 'n Roses - There was a time
So I've gone quiet again on SA yes?

Well for the last few weeks I've been scrubbing my way through thousands of frames for my animation hand in. With that done I've got a good old game of catch up to deal with the three weeks of piled up work (and then the rest). But that's why they give us breaks.

Also something about legal requirements.

Anywho, anyone who ever talks to me about modelling knows I hate doing organics, because I'm really not that confident in them. But the course is once again requiring I build a character (only the one this time) and so once again I am left no choice but to delve into the world of mesh flow.



To give you an insight into how I do this stuff, above is a shot of the model in it's current habitat. Totally not because I couldn't be bothered to render it out, but so you could.. uh.... yeah, I'm lazy.

It's still early days, but after a while you cease to be able to evaluate it at as a human form, only seeing a large clump of polygons. So I thought I'd throw it into a journal to see what you guys thought.

p.s; The new Guns 'n Roses album is awesome, I suggest you check it out.
 

Comments

  Comments

giascle Says:

His nose should curve down, and his brow is too high. Also his chin seems wrong, but it's too early to tell.

searinox Says:

Can you post the wireframe? Maybe I can give you some feedback