Behold the Dice of Wonder!
These are the end result of a short project I had to do for my animtion class a while back. We were learning about normal mapping.
For those who know what that means the silver die in the back is the high poly model and the other dice have the normal map on them. In the purple die's case I took the normal map directly out of the program, saved it as a bitmap, and slapped it on that sucker.
Anyway just a bit of sillyness on my part. Enjoy!
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