Since college has begun, I find myself coding small platformers during the lessons but they never save. Now I have a flash drive so I started working on improving my flash skills.
Finally I've sorted out how to make it automatically detect pushable crates and such, so it will allow me to code proper enemy detection and better functionality.
Basically, it's left, right and up to move and jump, down makes you skid to a hault and holding Z makes you walk instead of run which allows you to push the crates.
Pressing TAB will open the small debug screen which shows which of the crates is detected.
During my course, I'm going to really run with this since it'll be during class I won't get sidetracked
Soon enough this might actually work into a proper game
Comments
Ladada2001 Says:
This is because of that Damn Hadron collider isn't it!?