Japanese lamp - high poly / game model WIP

by searinox

in Completed Works

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Description

May 23rd 2008
Tags:
architecture game game japanese lamp landscape and scenery man-made model tourmanent unreal
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115
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1
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This is the first model that I make using 3d studio max, I must learn it if I wanna be hired in Pyro Studios (goddamn, I HATE max!!! XSI is 1000 times better!!)

High poly version finished, rendered with Mental Ray. The low poly version needs to be textured, has Normal maps and Ambient Occlusion map baked from the high poly version. Game model showed in realtime under unreal engine 3, fast preview.

this model is intented to be used on a unreal tournament 3 map.

Comments

DEATHMgck Says:

Turned out really nice man. Is this to be a Zelda DM map?