Zbrush 3D sculpting for noobs + hey, long time no whined!

by Furry

in Completed Works

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May 14th 2008
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anthropomorphic d furry zbrush
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Copypasta from my LJ >_>

Hundreds of minutes!
But still, Zbrush is easy enough that anyone looking at the right tutos should be able to come up with something neat pretty soon.

Seriously, if you've always wanted to try and do some 3D but were always afraid of the software or discovered how much of a hassle 3D modeling usually is, give it a try!

All the technical aspects of 3D modeling have mostly turned me off from wanting to learn to make 3D. Wouldn't it be nice to not have to care about topology, UVs or things of the sort? Zbrush allows you to do that (until you actually have to use it in other apps for animation and the like, but at least you can sculpt now and do the chores later, or not at all if all you care is making pretty sculpts).

I sculpted this out of a free base model (Found here: http://www.tweakcg.com/forum/viewtopic.php?t=307&postdays=0&postorder=asc&start=0&sid=18ef0bf8f91c4c9102cb847606d43ea1 ) and I'm a lazy bastard without regular 3D know-how!

So go get the trial, look at some video tutorials, and give this Zbrush 3.1 baby a try!

http://www.pixologic.com/zbrush/trial/

About tutorials, Nick Zuccarello has some pretty tuts on his blog.
This one I recommand particularly:

http://nickzucc.blogspot.com/2008/04/working-with-zspheres-tutorial.html

Also, a few of Ryan Kingsley's tuts have been made freely available on Gnomonology!

http://gnomonology.com/group/29

I rly hope Zbrush is but one of many apps to come that can actually be used by the regular-3D-apps-and-the-usual-technical-aspects-of-3D-modeling-and-animating-challenged !

Imagine the future, not even being aware you're working with polygons, just worrying on the one thing that should matter: making something that looks cool. Getting the shapes right, painting colors and specularity and whatnot directly on the model, choosing and adapting the template for the rigging and getting it to work with little to no adjustments. All that possible to anyone who is not crippled in a way that makes a regular computer use too difficult.
This is how 3D should work for the most part! Zbrush is a good step in that direction, and I hope the rest of the industry follows those steps and goes beyond.


PS

Hey! Long time no Whinejournaled! I haven't made an entry in over two years apparently!
If you're wondering, you haven't missed special filitered entries or anything, I just haven't posted at all.

So what's happened in the past few years?

Well I fucked up my Graphic Design studies and have pretty much lost all confidence in everything and hid from pretty much everyone. So much I couldn't face. So much I still can't. I'm a bit of a mess.

But I'm a lot better now, thanks to therapy. I lost a great deal, but with time I will be able to rebuild most of it, and make it stronger than it was :)

In other news, I lost 15 pounds thanks to a mostly soda-free diet and healthier eating between meals (fruits ftw!).

Comments

Bogswallop Says:

WHAT THE HELL FURRY WHERE THE HELL DID YOU COME FROM

M o u s e r z Says:

DATS ONE SHINY RAT

gofthick Says:

Teach me ZBrush, then developers will go "oh you're sexy here's a bag of money".

At least that's what our course leader led us to believe.