Futuristic Gladiator (Torso + helmet + textures + low poly)

by General Meister

in Completed Works

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Description

May 17th 2007
Tags:
d futuristic game gladiator helmet horror human low model poly science fiction textures torso
Views:
214
Comments:
2
Score:
1
Favorites:
1
Aside from a few missing things here and there and the need to rework his textures, this model's torso is pretty much finished.

The model was originally going to be a strogg like character, but that soon changed to a mix of Strogg/UT3 sort of styling. It's sort of my own style as well I guess... As for the strange lighting, I wanted to give this an Unreal Engine 3 PR render like feel to it with the blue light in the background.

This model was rendered in-game (so to speak) using the C4 Game Engine.

Stats:
2090 Total Triangles
1164 Faces (untriangulated)
2209 Edges
7 Textures Used (color + normal + specular on shoulder pads and body, just a normal map on the helmet)

Next up: arms, legs, and something to go on his back.

Comments

Amy Rose Says:

THIS AM GUD

Prototype Says:

The faceplate for the helmet looks a little bland, but the rest is great.