Here it is - the prototype of my first Flash game, worked on throughout my course.
Any comments and feedback are greatly appreciated, as are suggestions on how to improve the game.
Improvements needed:
-Realistic ball physics - lousy constant right angles. <_>
-More controlled difficulty curve.
-More Levels and Enemies - variations possible.
-More refined graphics.
-Better collision detection.
-Stop Level 1's enemy from freezing on the rare occasion.
-Make buildings respond to damage on ALL levels.
-Make code more efficient, making the game faster w/out changing the framerate.
-Stop the POD from catching the sphere for goodness sake.
Possible improvements:
-Scoring system w/ high score table - secured table, mind.
-Power-ups - lasers and health boosts etc.
-More types of buildings.
-Refine humour - break the fourth wall more often and add some charm, for god's sake.
-Finish/change congrats screen.
Comments
kirbyalex2002 Says:
Well it's very good so dar, but I would also add that when the ball hits the enemy, the ball shouldn't dissapear.I should do damage and and keep going.