Another VUE class test, this time to see how the render engine handles ambiance. I made a cave-like structure and lit it only from the entrance to see how the light would bounce off the objects inside the cave. I'm not really sure what to make of it, since it almost appears that the closer objects get to the camera, the lighter they become (almost like there is a flashlight/lantern at the position of the camera).
Maybe I'll be able to put this to good use once we actually start doing projects...
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